Monday, June 30, 2014

Google's new Android-associated world simply made upgrades much more critical

Google uncovered clearing arrangements for its product at the Google I/O gathering underway in San Francisco. Subtle elements were seen about the approaching rendition of its portable stage, Android L. The peculiarities and changes in L look noteworthy, and Google proposes to spread it over all parts of clients' lives.

Zdnet's Rachel King has all the subtle elements of Google's expectation to bring Android to the auto, wearable’s and TV. The objective is for Google to have telephones, tablets, laptops, watches and Tvs all joined consistently and cooperating to bring about a significant improvement. This is a grand objective and the exhibits given by Google absolutely awed all in participation and those survey them on the web. To have diverse gadgets naturally perceive the vicinity of other Android gadgets and cooperate to best help the manager is a major ordeal.

What Google didn't address in the keynote location was the means by which Android programming upgrades, or all the more exactly the need thereof, would affect this interoperation. The majority of the showings showed that the following enormous adaptation of Android alluded to basically as "L", is the premise for the greater part of this associated operation.

This raises the monstrous subject of Android overhauls, and what numbers of gadgets don’t get them in an auspicious way if whatsoever. Having the greater part of this new integration will probably oblige Android L, in any event from the get go, and that implies just new gadgets will have it for a decent while after it is accessible.

Android devotees have said for quite some time that it’s not that huge an arrangement for gadgets to fail to offer the most recent form of the OS. That change if that need means real gimmicks — and consistent gadget combination qualifies as being what is indicated — don't get to numerous Android customers.


Tuesday, March 25, 2014

Google Designed Android Wear with Smart-Watches

Today we’re announcing Android Wear, a project that extends Android to wearable’s. And we’re starting with the most familiar wearable smart-watches. Going well beyond the mere act of just telling you the moment in time, a range of new devices along with an expansive list of apps will give you: Useful information while you need it most. Android Wear shows you info and suggestion you want, right when you require them. The wide variety of Android applications means you’ll accept the latest posts and updates from your favorite social apps, chats from your favorite messaging apps, notifications from shopping, news and photography apps, and more.

Directly answers to spoken questions. Just say “Ok Google” to raise questions, like how many calories are in an avocado, what moment your flight leaves, and the score of the game. Or say “Ok Google” to get stuff done, likes calling a taxi, sending a text, making a restaurant reservation or setting an alarm. The ability to enhance monitors your health and fitness. Hit your work out goals with reminders and fitness summaries from Android Wear. Your beloved fitness apps can give you real-time speed, distance and time information on your wrist for your run, cycle or walk.

You’re key to a multi screen world. Android Wear lets you right to use and control other devices from your wrist. Just say “Ok Google” to fire up a music playlist on your phone, or throw your favorite movie to your TV. There are a lot of possibilities here so we’re eager to see what developers build. Google also released a developer preview that can be downloaded from developer.android.com/wear that allows developers to get features from their existing Android apps to smart-watches and other wearable’s that are running Android Wear.

Monday, February 24, 2014

Google Released New Version of Chrome For iOS

Google released the new version of Chrome for iOS. With this updates, it is bring a number of features that were before only available in the Android app to Apple’s iPhone and iPad. Just like the Android apps, for example, Chrome for iOS now supports Google’s Opera Turbo-like, data-compression proxy. By having your web browsing flow through Google servers, the company can compress your data to help you save up to 50 percent of bandwidth while you are browsing. Google’s will not, however, use the proxy for any connections to any sites that use secure connection (HTTPS).
 
Users will have to overtly enable this features, which makes sense, given that once enable, all your browsing will touch Google’s servers something not everybody will be comfortable with. Also new in this releases is built-in support for Google’s Translate, a feature both Android and desktop users have long been able to access. Whenever Chrome notices that you are surfing a site that isn’t in your native language, you can just tap the translation bar in Chrome and see the translated versions.

With this update, Google is also starting to push out an updates the new tab page for iOS that is meant to make “searching faster and easier.” As far as I can see, this means Google’s will show both a prominent Google’s Search bar on the new tab page, as well as a list of most-visited sites and recently closed tabs. Google says this part of the update will roll out slowly and will only be available on the iPhone at first. Google had previously announced some of the iOS updates, though apparently it took the company a bit longer than planned to release the updated versions.

Friday, January 24, 2014

Penguin 4 With Penguin 2.0 Updation Is Now Live Spam-Fighting

Google says is a new generation of tech that must better stop spam and then Google’s has releasing fourth spam-fighter “Penguin Updates” is now live. But, Penguin 4 has a twist. It contains Penguin 2.0 technology under the hood. Matt Cutt’s, the head of Google’s Web spam team, announced the new Penguin 2.0 updates during This Week in Google (Episode #199).
He referenced the earlier video of himself discussion about the next generation Penguin updates, and said this is being rolled out “within the next few hours.” Cutt’s later posted more details about this roll out on his blog. He explained that the launch is now complete, including for non-English languages, and that “the scope of Penguin varies by language, e.g. languages with more web spamming will see more impact.”

Previous Penguin Updates:

Penguin 4? Penguin 2.0? We name each release of Penguin in sequential order, so it’s easy to know when one happened. The list so far:
  1. Penguin 1 on April 24, 2012 (impacting ~3.1% of queries)
  2. Penguin 2 on May 26, 2012 (impacting less than 0.1%)
  3. Penguin 3 on October 5, 2012 (impacting ~0.3% of queries)
  4. Penguin 4 on May 22, 2013 (impacting 2.3% of queries)
But after the first release, the second and third still were data refreshes of the same basic Penguin algorithm with only minor changes. This fourth release is a major change, so big that Google has referred to it as Penguin 2.0 internally.

Wednesday, December 18, 2013

Google Glass Released A New Myglass Companion App For iPhone And iOS

Google glass released a new MyGlass companion app for iPhone and iOS, which is designed to raise compatibility among Google Glass and iOS devices. Google’s MyGlass is used for configured and manage Glass devices.Use it to set up Glass, and to get a directions on the go, screencast what you see on Glass to your phone, and add Glassware and contacts. If you don’t having a Glass, then downloading this will be a waste of more time. Apologetic about to facilitate. Learn more at google.com/myglass.
Prior to the releases of the MyGlass companion apps, Google Glass had much more limited functionality through the iPhone, but Android users have long had right to use to an Android version of the MyGlass apps which lets users Screencast from Glass to an Android smartphone and provides an interface for turning Glass apps off and on.The equivalent functionality will now be existing for iPhone and iOS users, making Google Glass far more useful on Apple's platform.

Wednesday, December 4, 2013

Google Estimate Engine Reveals to General Public

A year and a partly after its debut, Google estimate Engine is now generally available.Google answer to cloud computing, the infrastructure-as-a-service product was introduced at its June 2012 I/O developer conference, with the promise of time-reduction measures and reliable performance at a huge scale.Google Estimate Engine includes 24/7 support and a monthly up-time percentage of at least 99.95 percent. If Google’s fails to meet up that percentage, clients are eligible for financial credits.

All through a preview period, Google’s was able to identify and fix a number of problems. The search massive has since extended its operating system maintain, expanding from Linux distributors Debian and Centos to all out-of-the-box Linux distributions, as well as the kernel or software of your choosing.


Meanwhile, "developers have asked for instances with even greater computational control and recall for applications that collection from silicon simulation to running high-scale NoSQL databases," Balogh wrote. "To serve their requirements, we're launching three new instance types in Limited Preview with up to 16 cores and 104 gigabytes of RAM. They are available in the recognizable standard, high-memory and high-CPU shapes."

"At Google’s, we have start that regular preservation of hardware and software infrastructure is significant to operating with a high level of dependability, security, and performance," Balogh wrote. The Google’s Estimate Engine includes integration from a number of partners, including SaltStack, Wowza, Rightscale, Qubole, Red Hat, SUSE, and Scalr. Balogh also boasted about customers like Snapchat, Cooladata, Mendelics, Evite, and Wix, which have built complex systems on Compute Estimate Engine.

Wednesday, November 13, 2013

Google Cloud Platform Includes New Mobile Backend Starter

Google Cloud platform include new version of Mobile Backend Starter is now available. Developers interested in a readymade solution can utilize the latest version of the Mobile Backend Starter (MBS) which is now available with support for large media files in addition to updated iOS and Android clients. MBS is a one- click deployable, whole mobile backends built on Cloud Endpoints which provide a ready-to-use, cloud backend and client side framework for Android and iOS.
MBS includes a server that stores data with Apps Engine and a client library and sample apps for Android and iOS to access that data. Developers can also use the built-in supporting for Google Cloud Messaging (GCM) for Android, Apple Push-notification (APN) for iOS and continuous queries to notify an app of events. MBS also includes a built-in support for an Google Authentication to keep user data make safe.

Lots of mobile apps let users view and uploading many videos and high resolution pictures which required storing and serving of the content. MBS now provide the facility to easily handle user-isolated and secure access to data in Cloud Storage directly from an iOS or Android application, with no server coding required. Downloading images,videos and other files is simple. Start with obtaining a secure download URL and then use standard client libraries to download bytes from Google Cloud plateorm Storage. MBS will confirm the caller and check if it is allowed to download the file.